- Sabrina Ramonov đ
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- Viral Faceless POV Videos in 5 Minutes
Viral Faceless POV Videos in 5 Minutes
Go viral with your own faceless POV-style videos!
Do you want to make faceless POV style videos, like these, getting millions of views? đ¤
This guide walks through how to do it ALL in 1 app, in 5 minutes.
No fancy equipment needed. No background in video editing, animation, etc. required.
Hereâs the Youtube tutorial:
Storyboarding
Learning âstoryboardingâ is important because AI video generation is expensive.
To stay cost-effective, use the cheapest AI image models and iterate on them until youâre happy with everything - the script, the story, the images. This way, you wonât burn lots of credits on video generation .
The very LAST step is creating an animated image (i.e. turning your static images into animated video clips).
Hereâs the full storyboarding process:
Head to blotato and start a new video project
Input your script
Generate AI image for each scene (iterate until youâre happy)
Convert images into video clips
Pick an Elevenlabs AI voice
đĄ Pro tip: use ChatGPT/Deepseek to write your image/video prompts if you're stuck.
Script
For this tutorial, weâll recreate the first 3 scenes of the viral Black Plague video.
Go to blotato Videos screen and input the script:
POV: You wake up during the black plague (1351) London, England.
Trying to find some food and medicine.
Offering your last coin for some bread.
Soon, blotato will have an AI model that generates realistic sound effects for your video, so you wonât need to use an AI voiceover (unless you want to).
Text-to-Image Prompts
Below are the text-to-image prompts I used to recreate each scene. During storyboarding, youâll want to use the CHEAPEST AI image models (e.g. flux schnell), then when youâre happy switch to a higher-quality model, such as flux pro.
Shot 1
POV perspective of a person waking up during the Black Plague in 1351, looking out of a wooden medieval window into a dark, grimy street. The person's arms are covered in plague sores and dirt, lying under a rough, tattered blanket. Outside, medieval buildings with wooden beams line the narrow alleyway, with sick and dying people, plague carts, and a haunting atmosphere. The scene is dark, eerie, and historical, resembling London during the Black Death. Cinematic lighting, hyper-realistic details, and a sense of despair.
Shot 2
A grim and desolate medieval street during the Black Plague. The scene is filled with dilapidated wooden buildings, muddy and debris-filled pathways, and a dark, eerie atmosphere. A black cat walks cautiously across abandoned tram tracks, adding to the unsettling mood. The sky is foggy and gray, with dust and mist hanging in the air. People in tattered medieval clothing roam the ruined street, desperately searching for food and medicine. Some figures wear hoods, while others are seen scavenging through wreckage. Wooden carts, some carrying bodies, line the sides of the street. The lighting is cinematic, with soft, diffused sunlight barely breaking through the overcast sky, casting a melancholic and dramatic tone.
Shot 3
A first-person perspective of a desperate barter in a medieval town during the Black Plague. The viewer's dirt-covered hands hold out their last coin, offering it to a hooded, ragged man with sunken eyes, weathered skin, and a desperate expression. He clutches a small piece of bread, hesitating as he considers the trade. The setting is a foggy, narrow cobblestone street lined with worn wooden buildings, with plague-stricken townsfolk in the background, some wandering aimlessly while others collapse in exhaustion. A wooden cart stands nearby, and a group of people in medieval cloaks walk in the distance. The color palette is muted and desaturated, evoking a bleak, historical atmosphere. The lighting is cinematic, with a cold, misty haze adding depth and realism. The image conveys desperation, hunger, and the struggle for survival in the 14th century.
Image-to-Video Prompts
Below are the image-to-video prompts I used to convert each image into a video clip.
This is the very LAST step and takes several minutes.
Click on image, in the left sidebar click âCreate Animated Imageâ, choose an AI model, then click âGenerateâ. This starts the process to generate a video clip from your image.

Shot 1
A first-person perspective of someone waking up during the Black Plague in 1351. The animation starts with a slow fade-in as the person regains consciousness, their breathing ragged and uneven. Their hands tremble slightly as they move, fingers twitching weakly before slowly gripping the rough, tattered blanket covering their body. The hands rise slightly, revealing festering sores, dirt, and signs of sickness.
The camera sways subtly, mimicking the dizziness of fever, with blurred vision momentarily distorting the surroundings. The wooden ceiling above is dimly lit, dust particles floating in the air. The personâs weak hands push against the mattress as they attempt to sit up, causing the blanket to shift. Their breath is audible, raspy and strained, as they look toward the open wooden window.
Beyond the window, the medieval street is alive with grim activityâplague carts being pulled, sickly figures stumbling, and a thick, damp fog lingering in the air. The distant sound of a church bell tolling and faint cries of the sick create an eerie, immersive atmosphere. The scene maintains a slow, immersive pace, emphasizing the struggle of waking up in a dying world.
Shot 2
A first-person perspective of someone weakly walking through a medieval city devastated by the Black Plague. The camera sways slightly with each step, showing the muddy, debris-filled street lined with decaying wooden buildings. The ground squelches underfoot as the character moves, avoiding broken carts and wooden planks. A black cat darts across the tram tracks, pausing momentarily before vanishing into the foggy distance.
Around the character, figures in tattered medieval clothing move sluggishly, coughing and groaning. Some scavenge through wreckage, while others collapse against walls, too weak to continue. A plague doctor slowly pushes a cart of bodies down the road, its wooden wheels creaking ominously. The air is thick with mist, dust, and the distant toll of church bells, signaling the dead.
The viewerâs hands, covered in sores, occasionally enter the frame, trembling slightly from exhaustion. The breathing is labored, and blurred vision sets in at times, adding to the sense of weakness. Lanterns flicker dimly from inside buildings, casting long shadows onto the damp, cobbled streets. Rats scurry between piles of discarded belongings, while the distant glow of a fire hints at destruction further down the street.\\n\\nThe animation maintains a slow, immersive pace, capturing the feeling of desperation and decay. The muted color palette consists of dark browns, grays, and faded yellows, enhancing the bleak historical setting. The ambient sound includes distant coughing, moaning, the rustling of cloaks, the howling wind, and the occasional crash of collapsing structures.
Shot 3
A first-person perspective of a desperate barter in a plague-ridden medieval town. The camera slightly sways, mimicking weak breathing as the viewerâs dirt-covered hand reaches forward, holding out their last coin. The hooded, ragged man across from them hesitates, his weary eyes locking onto the coin before cautiously extending his trembling, bony fingers. His tattered cloak rustles in the cold breeze, and his dirty nails scrape against the coin as he takes it.
As he accepts the coin, he slowly tears a small piece of stale bread and extends it toward the viewerâs open palm. His rough, cracked fingers brush against the viewerâs hand, emphasizing the grim exchange. In the background, medieval townsfolk shuffle through the foggy cobblestone streets, some wrapped in cloaks, others coughing weakly. A wooden cart creaks as it rolls past, its wheel splashing into a muddy puddle. The distant toll of a church bell echoes through the street, accompanied by the low murmur of hushed voices and occasional cries of the sick.
The lighting is cold and diffused, with soft, flickering light from torches casting long shadows on the damp ground. The scene is slow and immersive, with subtle environmental effects like falling ash or dust in the air, adding to the eerie, desperate atmosphere of the Black Plague era.
Final Video
Click âExportâ in the top right corner.
You can download the video or post it directly to your social accounts.
Check it out here!
Need More Help? đ
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2/ Free AI courses & playbooks here